On-Site & Remote Roles Available
Full Time
Closes July 30, 2026
AVIATION SIM ENGINEERS
Next-Generation Mixed Reality Flight Simulators
VNE Aviation — Leeds Bradford Airport (On-Site & Remote Roles Available)
Build the next generation of pilot training.
We’re building the next generation of mixed reality flight simulators for General Aviation training — combining:
- Real cockpits
- Virtual environments
- Motion systems
- Deeply integrated simulation software
To create training environments where:
- The boundary between real aircraft and simulation disappears
- Pilots can train in any scenario, instantly
- Learning is faster, safer, and significantly more effective
This is not about improving simulators.
This is about redefining how pilots are trained.
The Role
You’ll be part of a small, high-performance team building advanced simulators from the ground up.
This is hands-on, experimental, and constantly evolving.
In a single week you might:
- Build and refine mixed reality cockpit environments
- Integrate real controls and avionics into simulation platforms
- Develop or tune flight models (fixed wing & helicopter)
- Design and fabricate panels via CAD → CNC / 3D print
- Wire and integrate switches, sensors, and control systems
- Work with motion platforms and feedback systems
- Blend physical and digital systems into a single experience
- Debug complex hardware/software interactions
- Test ideas that shouldn’t work (but might)
What Makes This Different
You’re not simulating flying.
You’re building systems where:
- A pilot sits in a physical cockpit
- Interacts with real controls
- While the world around them can change instantly
Weather. Failures. Environments. Scenarios.
All controllable. All repeatable.
All designed to make better pilots.
R&D — Properly Done
We’re not building to a fixed spec.
We’re exploring what’s possible.
You’ll have:
- A serious R&D budget
- Freedom to experiment
- Permission to fail (and learn fast)
- The expectation that you push boundaries
If something looks interesting → we test it.
If it works → we scale it.
If it doesn’t → we understand why.
What You Might Already Be Doing
You don’t need a perfect CV.
But you probably recognise yourself in this:
- Modding X-Plane / MSFS
- Building a home cockpit
- Using Arduino / Leo Bodnar / custom IO
- Designing in CAD (Fusion 360 etc.)
- 3D printing and iterating
- Wiring switches “just to see if it works”
- Experimenting with avionics or flight models
- Going deep down simulation / aviation rabbit holes
Areas You Could Work In
Software (Remote or On-Site)
- Flight model development (fixed wing & helicopter)
- Simulation systems & plugins (X-Plane 12)
- Mixed reality environment integration
- Avionics & systems modelling
- Scenario & failure design
- Scenery development
- Data & telemetry systems
Hardware / Mechanical (On-Site)
- Cockpit & panel design (CAD → CNC)
- Electronics & IO systems
- Motion platform integration
- Physical simulator builds
Location
On-Site: Leeds Bradford Airport
Work alongside real aircraft and training operations
Remote:
Available for software-focused roles only, including:
- Flight modelling
- Simulation systems
- Mixed reality environments
- Scenery development
What We Actually Care About
- Relentless curiosity
- Builder mindset
- Obsession with detail
- Comfort with ambiguity
- Speed of learning
We don’t care about:
- Formal qualifications
- Perfect CVs
The Kind of Person Who Thrives Here
You:
- Stay up too late trying to get something working
- Prefer building over talking
- Learn faster than most
- Care about aviation (even if you’re not a pilot yet)
- Want to build something from the ground up
This Probably Isn’t For You If
- You want a tightly defined role
- You need constant direction
- You’re not genuinely interested in aviation
- You prefer theory over building
Apply
Send us:
- What you’ve built or experimented with
- Links, photos, GitHub — anything relevant
[email protected]
www.vneaviation.uk
Final Note
We don’t expect you to know everything.
We do expect you to figure things out.